DF Retro — Season 1, Episode 6: Castlevania Symphony of the Night In-Depth Analysis
Documentary • 16 min • 6 seasons, 100 episodes
Episode synopsis
John takes on Castlevania: Symphony of the Night. How did the game work on PlayStation and what went wrong with the Sega Saturn port? We seek the answer to this question and more within.
About DF Retro
DF Retro explores the technology, innovation and history of video games from the past, giving them a modern re-evaluation while exploring just how even the most simple video games helped pave the way for the most advanced current generation blockbuster. Hosted and produced by Digital Foundry's John Linneman.
More episodes from Season 1
- E1Quake Sega Saturn Analysis: The Impossible Port
- E2Shenmue: A Game Ahead Of Its Time
- E3Duke Nukem 3D: Come Get Some... Ports!
- E4The Birth Of Unreal Engine On Console
- E5Half-Life: The Shooter Redefined On PC, PS2 And Dreamcast
- E7The Nintendo Launch Spectacular: NES/SNES/N64/GCN/Wii
- E8Half-Life 2: The Shooter Evolved
- E9Rare's N64 Classics: GoldenEye and Perfect Dark
- E10Deus Ex is A PC Classic, But What About PlayStation 2?
- E11Ridge Racer 5 and Ridge Racer Type 4 PS2/PS1
- E12MechWarrior 2: 31st Century Combat: DOS/Win95/3DFX/PS1/Saturn
- E13MDK: Shiny Entertainment's PC Masterpiece