Critical Role: The Mighty Nein Arc 1: Come Together poster

Critical Role: The Mighty Nein — Season 1

Seven disparate individuals first meet by chance in the sleepy town of Trostenwald, but they quickly become involved in an investigation after a zombie attacks the recently arrived traveling carnival.

201825 episodes9.0/10 (2 votes)

About this season

Seven disparate individuals first meet by chance in the sleepy town of Trostenwald, but they quickly become involved in an investigation after a zombie attacks the recently arrived traveling carnival. Out of necessity, they come together as a group, calling themselves the Mighty Nein and setting off north. In the aftermath of the attack on the Zauber Spire, they find themselves exploring the underbelly of Zadash, gambling their fates with the Gentleman, and riding across the swamps of Berleben before engaging in merriment and mayhem among the folks of Hupperdook, oblivious to their soon-to-be changing fortunes.

Episodes (25)

1
E1

1. Curious Beginnings

Aired 11 January 2018 • 205 min

Seven people, all with different backgrounds, meet by chance in a tavern in Trostenwald. Though not entirely sure of each other, they all decide to go to a local carnival together. But, what was meant to be a brief diversion soon turns into a fight for their very lives...

2
E2

2. A Show of Scrutiny

Aired 18 January 2018 • 354 min

After killing the zombies, the new party find themselves under orders not to leave town and partial house arrest. The group decides to attempt their own investigation, but struggles to find any clues. They then return to the scene of the initial attack, to disastrous results.

3
E3

3. The Midnight Chase

Aired 25 January 2018 • 237 min

The party faces off against two zombified guards and try to find Kylre. They discover Kylre has fled into the Ustaloch and track him to a small island where they must confront the fiend and Toya.

4
E4

4. Disparate Pieces

Aired 1 February 2018 • 237 min

The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past.

5
E5

5. The Open Road

Aired 8 February 2018 • 224 min

The group hits the road, preparing for a long trip to Zadash. But trouble in the small town of Alfield stops the band of adventurers in their tracks.

6
E6

6. The Howling Mines

Aired 15 February 2018 • 249 min

The group questions the Crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine.

7
E7

7. Hush

Aired 22 February 2018 • 271 min

The group plunges deeper into the gnoll mines, coming across an unexpected ally, and wandering into a nest of dangers.

8
E8

8. The Gates of Zadash

Aired 1 March 2018 • 228 min

In claiming a reward for defeating the gnolls, the group names themselves the Mighty Nein before leaving Alfield for the bustling city of Zadash. What dangers lurk along the Amber Road, and what discoveries await them to the north?

9
E9

9. Steam and Conversation

Aired 8 March 2018 • 224 min

The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries.

10
E10

10. Waste and Webs

Aired 15 March 2018 • 254 min

The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard.

11
E11

11. Zemnian Nights

Aired 22 March 2018 • 357 min

The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government.

12
E12

12. Midnight Espionage

Aired 29 March 2018 • 257 min

Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital.

13
E13

13. Lost & Found

Aired 5 April 2018 • 264 min

The Mighty Nein deal with the fallout from the night’s events, working to repair the fraying edges of the Knights of Requital and learning how to trust their own team.

14
E14

14. Fleeting Memories

Aired 12 April 2018 • 197 min

The Mighty Nein strike a deal with The Gentleman. Mollymauk's worst nightmare comes to fruition when he is forced to confront and explain his own past.

15
E15

15. Where The River Goes

Aired 19 April 2018 • 232 min

Heading down an underground river, the Mighty Nein explore a long abandoned research facility, uncovering dangerous foes and even more dangerous secrets.

16
E16

16. A Favor in Kind

Aired 26 April 2018 • 254 min

The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns.

17
E17

17. Harvest Close

Aired 3 May 2018 • 258 min

The Mighty Nein attend the Harvest Close Festival, taking part in sweets and games of skill, and entering the challenging Victory Pit.

18
E18

18. Whispers of War

Aired 10 May 2018 • 268 min

The end of the Harvest Close Festival brings a victory overshadowed by the bigger problems of the Empire.

19
E19

19. The Gentleman's Path

Aired 17 May 2018 • 235 min

The Mighty Nein find themselves facing multiple choices as to their next actions and alliance.

20
E20

20. Labenda Awaits

Aired 24 May 2018 • 224 min

As The Mighty Nein get closer to Berleben, trouble awaits them on the road and in the swamp.

21
E21

21. Stalker in the Swamp

Aired 31 May 2018 • 275 min

A new ally joins the Mighty Nein as they head deep into the Labenda Swamp to investigate The Gentleman's mysterious safe house.

22
E22

22. Lost Treasures

Aired 7 June 2018 • 218 min

The Mighty Nein delve into the waters below the safehouse in an attempt to finish their first task for The Gentleman...

23
E23

23. Have Bird, Will Travel

Aired 14 June 2018 • 238 min

After finishing up some loose ends in the Labenda Swamp, the Mighty Nein head to the town of Hupperdook...

24
E24

24. The Hour of Honor

Aired 21 June 2018 • 227 min

Several members of the Mighty Nein find their pockets picked the morning following a drinking competition.

25
E25

25. Divergent Paths

Aired 28 June 2018 • 241 min

The Mighty Nein face a killer Clockwork Warden in the Gearhole Prison.

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